- Third-year student at Epitech Rennes (2024–2029).
- Passionate about real-time graphics, low-level engine architecture, GPU programming, and performance optimisation.
- Looking for an internship in engine development, rendering, or core systems from mid-March to late July 2027.
- Physically Based CPU Ray Tracer — Modular C++ renderer with BVH acceleration (SAH), GGX distribution, refractions, and soft shadows.
- RTK 2D Graphics Library — Reusable C++ graphics layer built on Vulkan and integrated with an ECS architecture.
- Zappy Graphical Client — 3D/2D OpenGL real-time client for a networked multiplayer simulation.
- Corewar — Virtual machine and assembler with circular memory and concurrent processes in C.
- myFTP — Multi-client FTP server built from scratch in C using POSIX sockets and RFC 959.
- 📧 Email: arthur.gauthier@epitech.eu


