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hvr-replacement-2b - #414

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@JaXt0r JaXt0r commented Oct 22, 2026

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…talks to it or skips a line, a dead NPC opens the loot panel, beds/fires/wheels/switches/seats are used, hovering shows the name label or the NPC's health bar (XRSimpleInteractable + XriInteractableBridge on the mob and oCNpc prefabs, IsSelectOnly keeps the HVR release workaround in VRNpc for HVR only); eating at the mouth works on the XRI rig (VRMouth on its camera); no more ClosestPoint warnings while pointing at mobs (HVR phase 2b). No player-visible change on the default Hvr backend.

…talks to it or skips a line, a dead NPC opens the loot panel, beds/fires/wheels/switches/seats are used, hovering shows the name label or the NPC's health bar (XRSimpleInteractable + XriInteractableBridge on the mob and oCNpc prefabs, IsSelectOnly keeps the HVR release workaround in VRNpc for HVR only); eating at the mouth works on the XRI rig (VRMouth on its camera); no more ClosestPoint warnings while pointing at mobs (HVR phase 2b). No player-visible change on the default Hvr backend.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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JaXt0r added this pull request to stack #404 October 22, 2026 15:26
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JaXt0r marked this pull request as ready for review October 22, 2026 16:23
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JaXt0r marked this pull request as draft October 22, 2026 16:28
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JaXt0r commented Oct 23, 2026

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Replaced by #428, which merges directly into engine/hvr-replacement (no stacking) and has a description with what to test.

@JaXt0r JaXt0r closed this Oct 23, 2026
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