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samfoo edited this page Oct 11, 2011
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6 revisions
FAQ
Can I use the MSGTYPE option to configure hidden messages?
The MSGTYPE environment option allows you to configure messages so that they don't appear at all. Since noobhack relies on messages being displayed to the screen for most of it's logic it's probably best not to use this option unless you know for sure that noobhack won't be effected by the change.
There are a couple types of messages that you should never ever set to hidden: welcome (back) to nethack and restoring save file. noobhack relies on these messages specifically to know when to load it's save file and when to start processing game events.
Can I use noobhack with multiple save files? For instance if I have multiple accounts on a remote server?
Yup!
$ noobhack --save my_save_name
Can I use DEC/IBM graphics with noobhack?
Damn skippy! The only "gotcha" is that for IBMgraphics you have to specify the code page you want to use.