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IMPACT rendering fixes - #186
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iblowmymind wants to merge 5 commits into
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iblowmymind
marked this pull request as draft
October 7, 2026 18:50
iblowmymind
marked this pull request as ready for review
October 7, 2026 20:52
iblowmymind
marked this pull request as draft
October 7, 2026 21:38
Expose write masks, viewport and scissor bounds, clear state, matrix stacks and matrices through native libGLcore state queries. Returning placeholder zeros caused Alias PowerAnimator to restore disabled drawing and empty viewports. Add a regression that queries and restores CI drawing state, then checks the resulting clipped pixels. Validated with 111 MGRAS tests and live PowerAnimator menus, four grids with axes, and Shelves displaying correctly.
iblowmymind
marked this pull request as ready for review
October 7, 2026 21:42
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reviewed, fixed and merged in #188 |
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On IMPACT, iconifying Console with Twilight active can turn X windows black, and File Manager/Icon Catalog scrolling changes shades and damages icons. Softimage|3D also shows a red-tinted splash, hides its popup dialogs, and clears the viewport backgrounds, grids, and compasses to black. These fixes preserve occluded X content and restore Softimage's and PowerAnimator's native drawing paths.
clear()reads the current index; the old reply became zero and erased Softimage's background planes.Validation:
getcolor().git diff --checkpasses.