Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
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Updated
Aug 30, 2018 - Python
Auto-completion, Syntax Highlighting, Go to Declaration, Build and Run and more..
Gears of War 2 native PC port: the Xbox 360 game statically recompiled to x64 (not an emulator). 1440p/4K, FSR, 4K texture packs, keyboard & mouse, Android in progress. Bring your own copy.
Dinput8 Proxy Runtime Reflection Framework 2026: Build C C++ Rust Mods and Cross-Platform Asset Studio
Ultimate Hysteria Modding Framework 2026: Runtime Reflection API & Asset Studio for UE3
Tron: Evolution Mod. 👀
Gears of War 3 (Xbox 360) statically recompiled to native Windows x64 with the ReXGlue SDK. Bring your own copy of the game; no game files are included.
A VC++ 2017 Solution configured to build Unreal Engine 3 SDK Generator - Originally created by TheFeckless. Inject this dll into an UE3 game to generate an SDK (Should work with any version of Rocket League as is).
Experimental two-player co-op mod for Alice: Madness Returns, built on MadnessPatch 3.3.3.
Windows app that patches ShaderCache object references in UE3 script (.u) packages to make the shader caches automatically load when loading mod scripts. Allows the usage of custom master materials in mods.
This is a patch for the core FBX add-on that ships with Blender, that fixes some incompatibilities with AHiT/UE3.
Python cli script to unpack and repack Unreal Engine 3 COALESCED_xxx.BIN files
Unreal Engine 3 (x64) SDK generator for internal software
Rising Storm 2: Vietnam zombie mode mod.
Config parser for UDK .ini files.
A small Python script used to batch convert images from supported formats to ones A Hat in Time/Unreal Engine 3 better supports - compressed PNG for fully opaque images and RLE TGA for transparent images.
Experimental Rising Storm 2: Vietnam Mumble/Murmur integration mutator/mod.
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